using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_ULDA_BOSS_51p : SimTemplate //* 托维尔死灵术 Tol'vir Necromancy
	{
		//[x]<b>Passive Hero Power</b>After a minion is <b>Reborn</b>,restore its Health to full.
		//<b>被动英雄技能</b>在一个随从<b>复生</b>后，为其恢复所有生命值。
		
		
	}
}
